7Kings (2024)
Playtime: 60
Min. Age: 13
Number of Players:
2 - 4
Publisher:
(Self-Published)
Designers:
S. N. M.
Artists:
Unknown
Mechanics:
Tile Placement,
Take That,
Roll / Spin and Move,
Action Points
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It's an area-control, roll and move game about doing graffiti. You must get money to buy spray cans and tag the city while eluding the police at the same time. You start with small graffitis and work your way up to the biggest of all: The Piece.
Whoever paints a Piece is the winner.
The game is played with action points taken each turn called "hours". Every player has 5 hours per turn.
Those hours are used for two actions, moving (costs 1 hour, roll the die and move in any direction) and painting (you need hours and spray cans for that)
The smaller graffitis cost less spraycans and hours than the bigger ones.
At the start of the game you have 4 tags (smallest graffiti), 2 spray cans and 1 coin. Once you've painted 2 tags, you unlock a throw-up (middle graffiti). Once you've painted 2 throw-ups, you unlock the piece (biggest) and once you paint that, you win the game.
As you move around the board you will land on boxes which will give you money, allow you to buy cans, land on a wall spot to paint or get a mystery card.
Mystery cards can be instant or usable. Instant (yellow) ones get activated once you pick them up, they can be good or bad. Usable (blue) ones can be used at any time during your turn and are always good.
—description from the designer
Whoever paints a Piece is the winner.
The game is played with action points taken each turn called "hours". Every player has 5 hours per turn.
Those hours are used for two actions, moving (costs 1 hour, roll the die and move in any direction) and painting (you need hours and spray cans for that)
The smaller graffitis cost less spraycans and hours than the bigger ones.
At the start of the game you have 4 tags (smallest graffiti), 2 spray cans and 1 coin. Once you've painted 2 tags, you unlock a throw-up (middle graffiti). Once you've painted 2 throw-ups, you unlock the piece (biggest) and once you paint that, you win the game.
As you move around the board you will land on boxes which will give you money, allow you to buy cans, land on a wall spot to paint or get a mystery card.
Mystery cards can be instant or usable. Instant (yellow) ones get activated once you pick them up, they can be good or bad. Usable (blue) ones can be used at any time during your turn and are always good.
—description from the designer
We currently have no price data for this game.
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ag.gameitem.lastUpdated: 2025-05-06 04:15:58.44